Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. (macOS 13.2.1 is current, but the 11.7.4 update came out most recently.) Note: Click the symbol to read Apples release notes. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Below the break is a table showing all major releases of macOS (previously Mac OS X) from the public beta through the latest released update, which is 11.7.4, as of Februthe 186th release in total. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: We've already called in sick to work, so we can play Broken Age all day tomorrow IP address has been temporarily blocked due to a large number of HTTP requests. Next Tuesday is going to be exciting!- Tim Schafer January 10, 2014 Haven't shipped a game of my own in 4.5 years, an adventure game in 16, a point-n-click in almost 20. The iOS version will be available upon release of the full game later this year. Initially, the game will be playable via Steam, Windows, Mac and Linux. When the game is available to Kickstarter backers, a date will also be announced for public release. If all goes according to plan, the second half of the game should be ready by April or May, free of charge to anyone who has already paid thanks to Steam Early Access. To compromise, the team decided to split the game into two "acts" and release them separately so that gamers could get their hands on the first half while Double Fine finished up the second, as well as pay for ongoing development out of their own pockets.Īs Schafer promised in July of last year, the first half of the game will be arriving in January. The game, which had been originally projected to be finished and shipped in August 2012, was hit with significant delays when Double Fine realised that it wanted to make a much bigger game than it had anticipated - and needed to come up with more funds to do so. Next Tuesday is going to be exciting because that's when backers can play Broken Age, Act 1! Public release date will be announced then too.- Tim Schafer January 10, 2014 The first act of Broken Age will be available for Kickstarter backers as of 14 January (PST, which will be overnight for Australians), Tim Schafer tweeted over the weekend. Overnight, Double Fine's Kickstarter-funded Broken Age will become available to play for backers, with public release dates to be announced at the same time.
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